While the Tyranid ObSec is much crunchier, the Drukhari can definitely get stuff to these objectives in force much more quickly, and can potentially take advantage of that to deal with Warriors as they appear. I don’t think he can really fight for the central objective, but one of the advantages Aeldari lists tend to have on this map is that they’re quite comfortable playing for their home objective and the two in the no-man’s land quarters and leaving the centre till the opponent has been softened up. My guess is that he must have heavily prioritised clearing out the Harpies and Warriors, then using the fact that he had much more of a board footprint and some expendable ObSec stuff to win from there. He is, obviously, a very strong player, but this is a hard game, so what’s his route to that? You might be inferring from this that I favour the Tyranids here and you’d be right, but this is one of the games where I’m confounded by the results – Matt was able to eke out a narrow victory. Finally, the Biovores are just going to be a massive pain, heavily taxing the process of taking objectives. The fact that the Tyranids ObSec is very durable is scary too, and their psychic output is something the Drukhari aren’t very well equipped to endure. Two Harpies are an extremely effective shooting threat (plus present a big problem for any infantry on the table via their bombs), Warriors are crunchy (and can bounce the Tryptych Whip pretty well, though at least Precision Blows gives some high-roll potential), and Flyrants can play the mobile nightmare game as well or better than most Drukhari threats. Lance’s list here adapts to the points changes by cutting some go-wide elements to keep the majority of the heavy hitters, and it’s nasty. Some of what it’s up against is pretty hardcore though. Corner deployments are great for an army like this, as they can make maximum use of their mobility to pick their battles, and this would be terrifying into quite a lot of lists. Matt’s list very much leans into a strength Drukhari still have – they can put a lot of different units on the table, and plenty of them are very speedy and threaten to trade up by quite a lot if the opponent takes their eyes off them for a second. new vibe here, as a previous metagame terror takes on one of the more recent ones. NFO: 4 Court of the Archon: 3x UrGhuls, 1x Sslyth TR: 10 Hekatrix Bloodbrides: Combat Drug Adrenalight įA: 7 Hellions: Combat Drug Adrenalight ĭT: Raider: Dark Lance, Grisly Trophies TR: 10 Haemoxytes: Electrocorrosive Whip – Prizes from the Dark City (-1CP), Triptych Whip, HQ: Succubus: Show Stealer, Alliance of Agony, HQ: Haemonculus: Alchemical Maestro, Alliance of Agony, HQ: Archon: Huskblade, Splintered Genius, Warlord (-1CP), Kabal of the Black Heart – Artists of the Flesh – Precise Killers, Test of Skill = Drukhari – Realspace Raid – Battalion Detachment = +0CP, = Pre Game Stratagems: Warlord Trait (-1CP) Relic (-1CP) Alliance of Agony (-1CP) Prizes from the Dark City (-1CP) Harpy : 2x Heavy Venom Cannon, Adaptive Physiology: Dermic Symbiosis Harpy : 2x Heavy Venom Cannon, Adaptive Physiology: Synaptic Enhancement 3x Biovore: 3x Chitin-barbed Fists, 3x Spore Mine Launcher Zoanthropes : Power: Hive Nexus, Power: Neuroparasite, 3x Zoanthrope Tyranid Warrior: Barbed Strangler, Dual Boneswords Tyranid Warrior: Dual Boneswords, Venom Cannon Tyranid Warrior: Deathspitter, Dual Boneswords Lance Glover – Hive Fleet Leviathan: Leviathan Goodstuff with two Flyrants and a couple of Harpies. All the lists for this event can be found in Best Coast Pairings. North And South GT 2022ģ4-player, 5-round Grand Tournament in Hobart, TAS, Australia on July 29 2022. Now, time for more of aforesaid showdowns, starting down under with the North and South GT. Anything I receive by 6PM UK time on Tuesday I’ll do my best to incorporate (but the earlier the better). If you played in a top table final game in a 28-player or larger event, it’s a safe bet I’m planning on covering it, so if there’s a key detail you don’t want me to miss, send an email to or reach out to us via the Facebook page. Given just how massive this column is routinely getting to be, meaning I get less time to look at each list, I’d like to highlight that I am always delighted for people to send me comments about their armies, as it helps me write the Showdowns, and ensures cool choices people have made get highlighted.
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